AI Insights · Timothy · July 2024
Top 5 3D Anime Games on iOS in Bulgaria Q2 2024
Analyzing the performance of the top 5 3D anime games on iOS in Bulgaria during Q2 2024, with insights on downloads, revenue, and active user trends.
During the second quarter of 2024, the top 5 3D anime games on iOS in Bulgaria showcased varying trends in downloads, revenue, and weekly active users, according to data from Sensor Tower. Here’s a closer look at their performance:
Solo Leveling:Arise by Netmarble Corporation, released in early May 2024, saw a significant drop in downloads from 1.6K in the first week to 81 by the end of June. Revenue started at $1.1K, declining to around $500 by the end of the quarter. Despite these declines, weekly active users remained relatively steady, starting at 1.5K and ending at 1.5K.
Wuthering Waves, launched in late May 2024, had an initial download spike of 1.5K, which quickly fell to 72 by the last week of June. Revenue peaked at $752 in the first week of June before decreasing to $235. Active users followed a similar trend, starting at 1.3K and dropping to 537 by the end of the quarter.
AFK Journey from Farlight Games showed a consistent decline in downloads from 573 in early April to 21 by late June. Revenue also saw a downward trend, starting at $1.5K and ending at $383. However, weekly active users remained relatively stable, fluctuating between 1.1K and 1.4K throughout the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD. exhibited steady active user numbers, maintaining around 1.6K to 1.8K throughout the quarter. Downloads were modest, with a slight increase from 130 in early April to 119 by the end of June. Revenue experienced fluctuations, peaking at $1.6K in late April and seeing another high of $1K in late June.
Hero Clash: Playtime Go from 9z Games(HK) had a varied performance. Downloads were minimal, with a notable increase only in the last two weeks of June, reaching 44 and 40, respectively. Revenue saw a peak of $613 in early June before settling at $213 by the end of the month. Active user numbers remained relatively consistent, hovering around 1.2K throughout the quarter.
For more detailed insights into the performance of these apps and other mobile games, visit Sensor Tower.